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Computer Animation student at Ringling College of Art and Design.

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Thursday, October 18, 2012

It's me.

The past few weeks have been dedicated to developing a self caricature to model and animate for next semester.
This page has bonus chickens. 





Silhouette Animation

This was our first animation "warm up" assignment of junior year. I had a lot of fun with squash and stretch in this one.



And here are some random doodles for kicks:


Wednesday, October 17, 2012

Laboratory

Here is a collection of work from our first Drawing for Animators assignment. We had to develop characters out of silhouettes, doodles, and textures.

Here are some of my favorites out of the 100 silhouettes. 

And here is the rag tag team of weirdos that came out of this assignment. I had a lot of fun creating these guys. 


Final rendered characters: 

Full Process: 


Sunday, May 20, 2012

An addiction to dry brushes

Fun with fighter pilots and crayon brushes.

Some more drawin's

Some assorted drawings from my concept class and other random things from this past school year:

What a cutie.

Alligator Sit Stand

Our Sit/Stand project in Computer Animation 2 was the biggest project of the year. This assignment is the culmination of everything I've learned in my first year using Maya. The 2 and a half months of work it took to finish this project were challenging, at times very stressful, and in the end incredibly rewarding. Here is some of my process work:

I started out with a simple alligator farmer design.

I knew from the start that my biggest challenge of the assignment would be modeling and rigging a character with a snout and tail. So with those obstacles in mind I made sure to keep aspects like the environment very simple.

I learned a lot about lighting and texturing throughout this assignment and I think the short ended up with the bright, cartoony aesthetic I was going for.

And here's the final piece!